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Old Dec 21, 2007, 06:41 PM // 18:41   #41
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Quote:
Originally Posted by Tender Wolf
Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
Um, okay. First off, the whole 'if you don't like it don't read it' bit is played out. People are going to read, say, and do as they please. Assuming otherwise is arrogance. Or ignorance. I forget which.

Second, pretty much all the opinions thus far have been the same. You know, the whole "/notsigned" thing? You're only calling it flaming because they're not agreeing with you. You presented one viewpoint, they presented another. Don't throw a fit because you're not gonna get your way.

Third paragraph? It's called BALANCE. There are plenty of skills out there to keep your pet alive in combat, if you're not gonna take them, don't whine when your pet takes a dirt nap.

/notsigned, as all hell.
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Old Dec 21, 2007, 06:45 PM // 18:45   #42
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Quote:
but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
To be fair, unless it gets spiked, the pet would have to be pretty low in HP before you actually start casting the prep for it to actually die, so Comfort Animal then prep lol might work a lil better
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Old Dec 21, 2007, 06:49 PM // 18:49   #43
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/notsigned


I have never seen anyone really QQ about this but whiel it is annoying it also keeps it from people running pets all the time. Mo/R could run a pet as a meleer and not have to worry about their skills recharging. Would imbalance the game alot. Keep it the way it is. Don't want your skill reacharging, don't bring a pet. Want a pet but don't want to worry about it dying. MINIPET!
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Old Dec 21, 2007, 07:08 PM // 19:08   #44
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Quote:
Originally Posted by Tender Wolf
I don't even know why they added it in there anyway. I see no point to keep it or why it's been kept for so long.
They added it in there for balance. Admitting you don't know why it's there really says a lot.

/notsigned
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Old Dec 21, 2007, 09:02 PM // 21:02   #45
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Quote:
Originally Posted by Tender Wolf
Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.

Hexes are annoying too. Take them out.
Blocking is annoying too. Take it out.
I see no reason that PvE skills should exist. Take them out.

We tell you that you're making pointless and worthless threads because we want you to STOP. What didn't sink in?
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Old Dec 21, 2007, 10:26 PM // 22:26   #46
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What do you prefer:

Short skill recharge on pet death

or

15 DP (for pet owner)

guessed so.
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Old Dec 21, 2007, 10:37 PM // 22:37   #47
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i always knew you were an IWAY player, Tender!

duh, pls no more baed suggestion i rly not need.
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Old Dec 22, 2007, 12:17 AM // 00:17   #48
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/notsigned.

Higher ranks in beast mastery = less blackout time. If your BM is so low that you are having major issues with blackout, how is the pet helping your build? If youre just using the pet just to have a pet around, yes, you're going to have issues with blackout. If you want to use a pet, make a build that uses your pet, and put sufficient points in beast mastery.
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Old Dec 22, 2007, 02:08 AM // 02:08   #49
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Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe
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Old Dec 22, 2007, 02:18 AM // 02:18   #50
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Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe

So you bring a pet with no skills in Beast Mastery and hardly any attributes and complain about the negative effects? And btw, without pet skills, pets die. They don't tank. They die. Without pet skills, they have little protection and die. Without high BM points, skills are ineffective and render your skills recharging for this fault. You're complaining that your hot cocoa is cold because you neglected to warm it up.

This is my advice to you.

1. Read up on pets. Learn how to use them properly.
2. Look into game balence. Things are the way they are for a reason.
3. Don't complain about a feature because you don't know how to use it.
4. Check the attribute links to skills. Low attributes make the skills horrid. Pet skills and pets are the same way.
5. When you're done with all that, and do more reading up & practicing using a pet, laugh at your previous ignorance.
6. Ask for this thread to be closed due to idiocy. Actually, do that now.
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Old Dec 22, 2007, 02:20 AM // 02:20   #51
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Sorry, man. You have to maintain your pet. Two or three Beast Mastery points aren't going to keep anything on its feet outside of presearing/the early game islands, added to the fact that you apparently don't take any sort of useful defense or healing.

Tweak your build. If you're unwilling to lose a bit of your Troll Unguent's edge, you're going to keep losing your pet and getting the dreaded recharge.
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Old Dec 22, 2007, 03:21 AM // 03:21   #52
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Wow. You should have at least 6 attribute points in Beast Mastery before trying to use a pet in post tutorial areas.
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Old Dec 22, 2007, 05:37 AM // 05:37   #53
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Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe
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Old Dec 22, 2007, 07:29 AM // 07:29   #54
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Quote:
Originally Posted by You can't see me
So you bring a pet with no skills in Beast Mastery and hardly any attributes and complain about the negative effects? And btw, without pet skills, pets die. They don't tank. They die. Without pet skills, they have little protection and die. Without high BM points, skills are ineffective and render your skills recharging for this fault. You're complaining that your hot cocoa is cold because you neglected to warm it up.

This is my advice to you.

1. Read up on pets. Learn how to use them properly.
2. Look into game balence. Things are the way they are for a reason.
3. Don't complain about a feature because you don't know how to use it.
4. Check the attribute links to skills. Low attributes make the skills horrid. Pet skills and pets are the same way.
5. When you're done with all that, and do more reading up & practicing using a pet, laugh at your previous ignorance.
6. Ask for this thread to be closed due to idiocy. Actually, do that now.
/not signed

your advice is best yet..
for attributes set the way Tender Wolf has them (build?), i cant see a pet doing much good at all..
as far as i can tell if you are not running full BM then pets are really a huge waste of 2 slots..bring something more effective to keeping yourself alive.

Last edited by jezz; Dec 23, 2007 at 03:43 AM // 03:43..
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Old Dec 22, 2007, 07:49 AM // 07:49   #55
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/not signed.

The recharge isn't that long, nor is it that obtrusive IMO.
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Old Dec 22, 2007, 10:36 AM // 10:36   #56
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Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe
Then don't bring a pet if it's being worthless to your build, and stop crying here about it.

Also, not signed, because of the reasons Mango and various other posters have said:
Quote:
Higher ranks in beast mastery = less blackout time. If your BM is so low that you are having major issues with blackout, how is the pet helping your build? If youre just using the pet just to have a pet around, yes, you're going to have issues with blackout. If you want to use a pet, make a build that uses your pet, and put sufficient points in beast mastery.
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Old Dec 22, 2007, 02:16 PM // 14:16   #57
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I agree with the majority concept of "if you are going to bring a pet, bring some skills to keep it alive". Taking up two slots on your skill bar just to have your kewl pet by your side is a waste.

/not signed
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Old Dec 22, 2007, 10:40 PM // 22:40   #58
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Quote:
Originally Posted by Tender Wolf
And then I have another build with:
20 expertise
20 marksmanship
I'd be very interested in hearing how you manage to pump up your attributes to 20.
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Old Dec 23, 2007, 12:13 AM // 00:13   #59
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Quote:
Originally Posted by The Phantom
I'd be very interested in hearing how you manage to pump up your attributes to 20.
That's the last rank 'points needed'.

Which means the first set was 11-10-10, and the one you quoted is 12-12.
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Old Dec 23, 2007, 02:03 AM // 02:03   #60
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Quote:
Originally Posted by Kale Ironfist
That's the last rank 'points needed'.

Which means the first set was 11-10-10, and the one you quoted is 12-12.

No the highest you can get attribute points is 16. 12 Attribue+Headpiece+ Sup Rune. 12+1+3=16. It can not get any higher because runes do not stack on each other. He was asking how Tender Wolf manged to get 20 expertise and 20 marksmenship when it is impossible.
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